http://oro.open.ac.uk/33437/1/walker.pdf
In
this article Steve Walker and Linda Creanor examine the effects of networked
learning on the established pedagogical architecture and social processes. They suggest a possible ‘ontology of elements
of learning technology’ and propose a way of thinking about technology, which
locates artefacts in networks of social relations and conceptions of technology,
avoiding reductive technological determinism.
According
to Fleetwood (2005) it is possible to identify at least four modes or reality (material,
ideal, artefactual and social) and entities such as technology (in this case) can
straddle two or more modes, e.g. the social and material / sociomateriality
in the design and use of technology. Walker
and Creanor suggest a fifth mode of reality, the ‘computationally real’, comprised
of ideally, socially, materially and computationally real dimensions and being
causally efficacious.
They explore the possible redesign of traditional
‘positioned practices’ in education, examining:
References
References
Fleetwood, S. (2005) Ontology in Organization and Management Studies: A Critical Realist Perspective.Organization, 12, 197-222.
(contribution by Gita )
I read this article, and think it is really useful to make links between critical realism and the issue of technology and learning. I think the points they make about actor network theory and their differences, ie. that there is a difference between the human and the technological, is very interesting too. I recommend it to people on our project, so thanks.
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